BA Computer Games Art
About this course
BA (Hons) Computer Games Art, an art and design degree focused on visual asset creation for the video games industry. Core topics include Project Management, Design & Creative Practice. Students can choose to study this course over three years, or four years with an optional placement. The first year covers the foundations through Game Concepts and Analysis, Digital Sculpting for Games, Introduction to Game Art, Game Art Creation and Into ARU. The second year introduces Collaborative Games Development, Specialised Practice in Games Art, Technical Development for Games and Ruskin Module. The final year centres on Studio Practice for Games and Major Project for Games, which allows students to engage in an independent piece of work.
Written by AI from the university's course page and module list. It can get details wrong, so check the official course page before you rely on it.
Entry requirements
112-96 UCAS Tariff points. We accept A Levels, T Levels, BTECs, OCR, Access to HE and most other qualifications within the UCAS Tariff. Preferably to include an Art, Design or Media subject at A level or equivalent level. 3 GCSEs at grade C, or grade 4, or above, including English. If English is not your first language you will be expected to demonstrate a certificated level of proficiency of at least IELTS 6.0 (Academic level) or equivalent English Language qualification, as recognised by Anglia Ruskin University.
What students say
Based on about 7 final-year students who answered (a small group: a rough guide only)
- Teaching on my course: 73%
- Learning opportunities: 68%
- Assessment and feedback: 95%
- Academic support: 88%
- Organisation and management: 67%
- Learning resources: 83%
- Student voice: 76%
Do students stay on the course?
Based on about 25 students who started (a small group: a rough guide only)
- Continued on course: 65%
- Gained a higher qualification: 25%
- Left higher education: 15%
What graduates do next
Based on about 7 graduates who answered (a small group: a rough guide only)
- Working: 60%
- Working and studying: 20%
- Unemployed: 10%
Most common jobs
- Web and Multimedia Design Professionals: 45%
- Sales occupations: 15%
- Science, engineering and technology associate professionals: 5%
- Leisure, travel and related personal service occupations: 5%
- Elementary occupations: 5%
- Find their work meaningful: 70%
- Feel on track for their future plans: 45%
- Use what they learnt on the course: 30%
Where graduates work (5 years on)
Based on about 85 graduates, across similar courses at this university
- North West: 1%
- Yorkshire and the Humber: 1%
- East Midlands: 8%
- West Midlands: 3%
- East of England: 68%
- London: 7%
- South East: 10%
- South West: 1%
Who gets in
Based on about 10 students who started (a small group: a rough guide only)
- A levels: 70%
- Baccalaureate: 10%
- Other HE qualification: 20%
Accreditation & quality ratings
- Accredited by TIGA (The Independent Game Developers' Association) as delivering skills relevant to the games industry. TIGA accreditation is applicable to courses meeting any of a wide range of games industry needs, such as programming, art, design and entrepreneurship.
TEF 2023 (whole university): Gold overall, Gold for student experience, Silver for student outcomes.
Modules
- Game Concepts and Analysis
- Digital Sculpting for Games
- Introduction to Game Art
- Game Art Creation
- Into ARU
- Collaborative Games Development
- Specialised Practice in Games Art
- Technical Development for Games
- Ruskin Module
- Studio Practice for Games
- Major Project for Games
Questions about this course
How much do graduates of BA Computer Games Art at Anglia Ruskin University earn?
The median salary is £24,000 after 15 months, £22,000 after 3 years, £28,500 after 5 years. After five years the middle half of graduates earn between £21,000 and £36,000. The £28,500 median after five years is £1,000 more than the UK median for Computer games and animation.
What do graduates of BA Computer Games Art at Anglia Ruskin University do next?
80% were in work or further study 15 months after finishing (Graduate Outcomes 2022-23).
Are students happy with the teaching on BA Computer Games Art at Anglia Ruskin University?
73% of final-year students were positive about the teaching in the National Student Survey 2024-25.
What grades do I need for BA Computer Games Art at Anglia Ruskin University?
The average entrant had 115 UCAS points.
Is BA Computer Games Art at Anglia Ruskin University accredited?
Yes. Accredited by TIGA (The Independent Game Developers' Association) as delivering skills relevant to the games industry. TIGA accreditation is applicable to courses meeting any of a wide range of games industry needs, such as programming, art, design and entrepreneurship.
How many students continue on BA Computer Games Art at Anglia Ruskin University?
65% of students continued into their second year, and 15% left higher education.