MSci Computer Science with Study Abroad
Entry requirements
A Level: A*AA to include A-level Mathematics grade A.. IB: 7,6,6 at Higher Level to include 6 in Mathematics, with a minimum of 32 points overall. We also require 5 in Standard Level English.. BTEC: only accepted in combination with other qualifications, see below.
About this course
Master in Science in Computer Science with Study Abroad, a computer science degree covering modern software and computational methods. Core topics include Programming, Computer Architecture, Data Analysis, Ethics & Professional Practice, and Artificial Intelligence & Machine Learning. The programme includes a dedicated third year spent studying abroad at an international partner institution before returning for advanced study and a major final-year project. The first year establishes fundamentals through modules such as Object Oriented Programming, Databases and Web Programming, and Data Structure & Algorithms. The second year builds upon this base with courses including Artificial Intelligence 2, Functional Programming, and Software Engineering for Global Challenges. The third year is spent abroad completing the Computer Science Study Abroad module. The fourth and fifth years offer a wide range of advanced options spanning fields like Advanced Cryptography, Machine Learning, and High Performance Computing, culminating in the Project - Masters 60.
Modules
- Object Oriented Programming
- Databases and Web Programming
- Artificial Intelligence 1
- Data Structure & Algorithms
- Discover: Computer Systems & Professional Practice
- Mathematical and Logical Foundations of Computer Science
- Artificial Intelligence 2
- Theories of Computation
- Functional Programming
- Operating Systems and Systems Programming
- Security and Networks
- Software Engineering for Global Challenges
- Computer Science Study Abroad
- Advanced Cryptography
- Advanced Functional Programming
- Advanced Networking
- Algorithms and Complexity
- Computer Vision and Imaging
- Computer-Aided Verification
- Dependable and Distributed Systems
- Evolutionary Computation
- Game Theory
- High Performance Computing
- Human-Computer Interaction
- Intelligent Data Analysis
- Intelligent Interactive Systems
- Intelligent Robotics
- Intelligent Software Engineering
- Machine Learning
- Mobile & Ubiquitous Computing
- Natural Language Processing
- Neural Networks and Deep Learning
- Programming Language Principles, Design, and Implementation
- Security of Real-World Systems
- Teaching Computer Science in Schools
- Project - Masters 60
- Advanced Cryptography (Extended)
- Advanced Functional Programming (Extended)
- Advanced Networking (Extended)
- Algorithms and Complexity (Extended)
- Computer Vision and Imaging (Extended)
- Computer-Aided Verification (Extended)
- Dependable and Distributed Systems (Extended)
- Evolutionary Computation (Extended)
- Game Theory (Extended)
- High Performance Computing (Extended)
- Human-Computer Interaction (Extended)
- Intelligent Data Analysis
- Intelligent Interactive Systems (Extended)
- Intelligent Robotics (Extended)
- Intelligent Software Engineering (Extended)
- Machine Learning
- Mobile & Ubiquitous Computing (Extended)
- Natural Language Processing (Extended)
- Neural Networks and Deep Learning (Extended)
- Programming Language Principles, Design, and Implementation (Extended)
- Secure Software and Hardware Systems
- Security of Real-World Systems (Extended)
- Teaching Computer Science in Schools (Extended)