BA Games Design
Entry requirements
A level: BBB IB: International Baccalaureate Diploma 30 points. GCSE English equivalent SL 5 or HL 4 and Mathematics SL 2 or HL 2
About this course
BA (Hons) in Animation, Interactive, Film and Sound, with a focus on games design. Core topics include Programming, Project Management, Design & Creative Practice, and Research Methods. The first year covers design, art, technologies, and audio, after which students choose a specialism from their second year. A final-year major project is completed in the chosen specialism area.
Modules
- Games Design 1: Introduction to Game Design
- Games Studies 1A: Introduction to Game Studies
- Asset Creation 1: Art Fundamentals
- Games Development 1B: Advanced Prototyping
- Game Audio 1: Sound Fundamentals
- Games Studies 2: Concepts and Analysis
- Games Design 2: Mechanics and Economies
- Games Development 2: Methodologies & Practices
- Asset Creation 2: Advanced Techniques
- 3D Modelling for Games
- Game Genres
- Game Engine
- Games Programming
- Game Audio 2: Music for Games
- Ludomusicology
- Research Methods
- UI/UX Design
- Setting and World Design
- Dynamic Audio and Implementation
- Games Studies 3: Theory of Games Design
- Games Design 3: Further Design
- Gaming Technologies
- Game Audio Major Project
- Major Project : Game Art Project
- Socio-Cultural Studies
- VFX
- Commerical Art Project
- Concept Communication
- Film and Video Games
- Joint Film/Theatre Final Production
- Serious Games
- Commercial Games
- Experimental Games
- Game Assets
- Team Project
- Psychogeography
- Major Project: Traditional Games
- Hardware Technology
- Software Technology
- Theory Project: Business & Development
- Theory Project: People, Communities, and Cultures
- Theory Project: Design
- Theory Project: Game Analysis
- Practice-based Research
- Research Dissertation
- Animation