BA Games Design with Foundation Year
Canterbury Christ Church University
Entry requirements
A level: DDE BTEC: MPP Access to HE: Pass 45 Credits 64 UCAS tariff points.
About this course
BA (Hons) in Game Art. Core topics include Programming, Critical & Analytical Thinking, Artificial Intelligence & Machine Learning, and Design & Creative Practice. The Games Studio module provides experience in a simulated studio environment with production pipelines and collaboration methods. A final-year Creative Arts and Industries Project develops portfolio work, and an optional placement year is available between years 2 and 3.
Modules
- Creative Arts and Industries
- Creative Foundations - Design
- The Power of Arts, Humanities and Education
- The Big Picture
- Student Success Modules
- Understanding Games
- Design, Art, and Technology for Games
- Identifying your Games Practice
- Games Studio
- Student Success Modules
- Global Design Perspectives
- Challenging Norms
- Interdisciplinary modules
- Employability Modules
- Advancing Games Practice
- Experimental Studio
- Games Futures
- Progressing to Industry
- Creative Arts and Industries Project