BSc Games Design
Entry requirements
UCAS points: 112 points A level: BCC-BBC IB: 28 points
About this course
BSc (Hons) in Animation, interactive, film and sound. Core topics include Programming, Data Analysis, Artificial Intelligence & Machine Learning, Design & Creative Practice, Mathematical Modelling, and Project Management. The first year shares core modules with the Games Development course, with the option to switch specialism at the end of year one. Students also participate in collaborative games production alongside Level 6 students.
Modules
- Introduction to Computing Principles and Skills
- Software Systems: Threats and Opportunities
- Applied Programming and Data Science
- Foundations of Game Creation
- User Centred Software Development
- 3D Modelling and Animation Essentials
- Creative Team Working for Games
- Spanish: Communication in Practice
- French: Intermediate Language Development
- Spanish: Intermediate Language Development
- Chinese: Intermediate Language Development
- German: Communication in Practice
- French: Communication in Practice
- Subsidiary Language
- Multiplayer Game Development and Design
- 3D Environment Content Creation
- Junior Collaborative Games Production
- Game Audio
- Experiential Learning
- Work Placement
- Upper Intermediate Language Development and Global Employability
- Advanced Language Development and Global Sustainability
- Post Beginner Language Development and Global Cultures
- Experiential Overseas Learning
- Developing Intercultural Literacy and Cross-Cultural Skills
- Year In Industry
- Study Abroad Immersive Year
- Senior Collaborative Games Production
- Design Thinking for Innovation
- Creating Games for Mobile and Emerging Platforms
- Implementation Project