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MSci Mathematics

City St George's, University of London

Institution
City St George's, University of London
Level
undergraduate
Subject
Mathematics MSci (Hons)
Duration
4-5 years
UCAS code
G103
Typical offer
A-level ABB, IB 31

Entry requirements

A level: ABB (including grade A in Mathematics or Further Mathematics) IB: 31 points total, including Higher Level Mathematics at grade 6 and minimum of grade 5 in Standard Level English

About this course

MSci in Mathematics. Core topics include Programming, Signal Processing, Data Analysis, Statistics, Mathematical Modelling, and Artificial Intelligence & Machine Learning. An optional paid one-year work placement is available with past students securing positions at organisations including Microsoft and Bloomberg. The programme includes a research project on a chosen mathematical topic.

Modules

  • Professional Placement
  • Functions, Vectors and Calculus 1
  • Functions, Vectors and Calculus 2
  • Algebra
  • Linear Algebra
  • Introduction to Probability and Statistics
  • Logic and Set Theory
  • Number Theory and Cryptography
  • Introduction to Modelling
  • Programming and Data Science for the Professions
  • Real Analysis
  • Vector Calculus
  • Sequences and Series
  • Decision Analysis
  • Applied Mathematics
  • Numerical Mathematics
  • Professional Development and Employability for Mathematics
  • Applications of Probability and Statistics
  • Differential Equations 1
  • Differential Equations 2
  • Complex Analysis
  • Codes
  • Group Project
  • Advanced Complex Analysis
  • Operational Research
  • Probability 2
  • Graph Theory
  • Game Theory
  • Dynamical Systems
  • Introduction to the Mathematics of Fluids
  • Introduction to Mathematical Physics
  • Mathematical Processes for Finance
  • Groups and Symmetry
  • Mathematical Biology
  • Accenture School of Tech: Building skills in Tech Transformation, Cloud and Consultancy
  • MSci Project
  • The Mathematics of Information
  • Forecasting
  • Perturbation Methods
  • Mathematics for Quantum Computing
  • Game Theory
  • Graph Theory
  • Mathematics: algorithms, computation and experimentation
  • Dynamical Systems
  • Data Visualisation
  • Neural Computing
  • Principles of Data Science
  • Principles of Artificial Intelligence
  • Machine Learning