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MSci Computer Games Programming /

Coventry University

Institution
Coventry University
Level
undergraduate
Subject
Computer Games Programming MSci/BSc (Hons)
Duration
BSc:3 years full-time 4 years sandwich MSci:4 years full-time 5 years sandwich
UCAS code
G454 / G455
Typical offer
IB 29

Entry requirements

A level: BSc (Hons) : BBB to include one from Mathematics, Physics, Chemistry, Further Mathematics, Computer Science, Computing or Design Technology. Excludes General Studies MSci : ABB to include one from Mathematics, Physics, Chemistry, Further Mathematics, Computer Science, Computing or Design Technology. Excludes General Studies IB: BSc (Hons) : 29 points to include either Mathematics, Physics, Chemistry, Design Technology or IT at Higher level MSci : 31 points to include either Mathematics, Physics, Chemistry, Design Technology or IT at Higher level

About this course

MSci in Computer Games Programming. Core topics include Programming, Artificial Intelligence & Machine Learning, Project Management, Design & Creative Practice, and Ethics & Professional Practice. The programme includes an individual project and collaborative work with designers and artists, using commercial game engines such as Unity and Unreal.

Modules

  • Concept Development, Prototyping and Design – 30 credits
  • Hack Lab and Creative Play – 30 credits
  • Interactive Narratives and Immersive Experiences – 30 credits
  • Skills Lab – 30 credits
  • Artificial Intelligence for Game Development – 30 credits
  • Graphics and Physics Programming for Game Development – 30 credits
  • Professional Development in Emerging Technologies – 30 credits
  • Experimental Games Project – 30 credits
  • Advanced Graphics for Games – 30 credits
  • Network Programming for Game Development – 30 credits
  • Advanced Game Technology Mobile and Engine Tools – 30 credits
  • Individual Project
  • Technical Graphics
  • Game Engines
  • Serious Games
  • Going Cross-Platform: Console Game Development