BSc Game Programming
Entry requirements
UCAS tariff: 112 A level: BBC T Level: Merit BTEC: DMM GCSE: GCSE Maths and English Grade 4/Grade C (or above) or equivalent qualification Access to HE: Pass Access to HE Diploma with 60 credits: 45 at Level 3 with a minimum of Distinction: 15, Merit: 24, Pass: 6 English language: IELTS: 6.0 (with at least 5.5 in each skills area)
About this course
BSc (Hons) in Animation, interactive, film and sound. Core topics include Programming, Systems Design, Design & Creative Practice, and Artificial Intelligence & Machine Learning. The course covers games technologies, graphics rendering, and engine systems programming, with an individual project in the final year and a collaborative Game Lab module simulating a studio environment.
Modules
- Professional Practice
- Programming
- Games Technologies
- Logic and Discrete Mathematics
- ​​Game Design Fundamentals​
- ​​3D Modelling​
- ​​Level Design​
- ​​Game Lab 1​
- ​​Game Lab 2​
- ​​Design Pipelines for Programmers​
- Game engine systems
- Software engineering
- Graphics
- ​​Game Development​
- Individual Project
- ​​XR Technologies​
- Operating systems
- Concurrency and communication