BSc Games Development
Entry requirements
A level: BCC-BBC IB: We are happy to accept IB qualifications which achieve the required number of UCAS Tariff points.
About this course
BSc (Hons) in Animation, Interactive, Film and Sound, covering games development and computer science. Core topics include programming, mathematical modelling, artificial intelligence and machine learning, human behaviour, and ethics and professional practice. A 40-credit individual Research and Development Project runs in the final year, and an optional sandwich placement is available. Professional Practice modules span multiple years, covering portfolio development and professional body accreditations.
Modules
- Foundations of Computer Science
- Games Design Application and Inspiration
- Maths for Games Development
- Professional Practice 1
- Programming 1
- Programming 2
- Database Systems
- Digital Design and Production
- Gameplay and Mechanic Development
- Games Engines
- Games Programming
- Professional Practice II
- Advanced Graphics
- Emerging Games Technologies
- Game AI
- Interface Programming
- Research and Development Project