BSc Games Programming
University of Greater Manchester
About this course
BSc (Hons) Games Programming, a Games Design BA (Hons) degree centred on technical aspects of games production for PC, mobile and virtual reality markets. Core topics include Programming. The course includes a major project in the final year and is taught in dedicated labs featuring high-specification hardware and industry-standard software. The first year covers foundational concepts through Programming Principles in C++, Maths and Physics in Games, Object Orientation, Game Architecture, Games Development 01, Games from Scratch, and Hardware Development. The second year expands technical capabilities with Procedural Generation, AI for Games, Games Development 02, Networking in Games, Memory Management and Optimisation, and Practical Development Research. The final year focuses on advanced production and culminates in the Major Project alongside Games Development 03.
Written by AI from the university's course page and module list. It can get details wrong, so check the official course page before you rely on it.
Entry requirements
104 UCAS points. We accept a full range of qualifications that carry UCAS points, including A-levels and BTECs. Please see our guide to the UCAS Tariff for examples of how to achieve these points. For most courses, we are also able to consider non-tariffable qualifications. Your Level 3 subjects must include at least one relevant subject; for instance, A-level Mathematics, Computing or Physics or BTEC Extended Diploma in Computing or Engineering. You should also have five GCSEs at grade 4/C or above (or equivalent), including Mathematics. If you don’t meet the standard entry requirements but have a technical computing background, we’ll be happy to consider your application. You’ll need to attain a minimum mark from a diagnostic mathematics test and attend an interview. You may be required to attend an interview and/or provide a portfolio of work. If English isn’t your first language, you’ll also need IELTS 6.0 with no less than 5.5 in any band (or equivalent). We also accept a range of other English language qualifications – please visit our English Language Requirements web page for more details.
What students say
Based on about 34 final-year students who answered, across similar courses at this university
- Teaching on my course: 93%
- Learning opportunities: 97%
- Assessment and feedback: 97%
- Academic support: 96%
- Organisation and management: 90%
- Learning resources: 87%
- Student voice: 88%
Do students stay on the course?
Based on about 15 students who started (a small group: a rough guide only)
- Continued on course: 60%
- Left higher education: 30%
- Moved to a lower qualification: 10%
What graduates do next
Based on about 12 graduates who answered, across similar courses at this university (a small group: a rough guide only)
- Working: 85%
- Working and studying: 5%
Most common jobs
- Web and Multimedia Design Professionals: 35%
- Information Technology Professionals: 15%
- Leisure, travel and related personal service occupations: 5%
- Sales occupations: 5%
- Elementary occupations: 5%
- Find their work meaningful: 60%
- Feel on track for their future plans: 40%
- Use what they learnt on the course: 40%
Where graduates work (5 years on)
Based on about 120 graduates, across similar courses at this university
- North West: 83%
- Yorkshire and the Humber: 3%
- East Midlands: 2%
- West Midlands: 3%
- East of England: 1%
- London: 4%
- South East: 1%
- South West: 2%
- Scotland: 1%
Who gets in
Based on about 20 students who started (a small group: a rough guide only)
- A levels: 90%
- Other HE qualification: 10%
Accreditation & quality ratings
TEF 2023 (whole university): Silver overall, Gold for student experience, Bronze for student outcomes.
Modules
- Programming Principles in C++
- Maths and Physics in Games
- Object Orientation
- Game Architecture
- Games Development 01
- Hardware Development
- Procedural Generation
- AI for Games
- Games from Scratch
- Games Development 02
- Networking in Games
- Memory Management and Optimisation
- Practical Development Research
- Major Project
- Games Development 03
Questions about this course
How much do graduates of BSc Games Programming at University of Greater Manchester earn?
The median salary is £26,000 after 15 months, £21,000 after 3 years, £26,500 after 5 years. After five years the middle half of graduates earn between £21,000 and £34,000. The £26,500 median after five years is £1,000 less than the UK median for Computer games and animation.
What do graduates of BSc Games Programming at University of Greater Manchester do next?
90% were in work or further study 15 months after finishing (Graduate Outcomes 2022-23).
Are students happy with the teaching on BSc Games Programming at University of Greater Manchester?
93% of final-year students were positive about the teaching in the National Student Survey 2024-25.
What grades do I need for BSc Games Programming at University of Greater Manchester?
The average entrant had 116 UCAS points.
How many students continue on BSc Games Programming at University of Greater Manchester?
60% of students continued into their second year, and 30% left higher education.