BSc Computer Science with Games Programming
Entry requirements
BBB-BBC at A Level. DMM in BTEC Level 3 Extended Diploma. 120-112 UCAS tariff points from a combination of Level 3 qualifications. Access to Higher Education Diploma in a subject that is relevant to the course with 45 Level 3 credits at Merit or above. Merit at T Level. 120-112 UCAS tariff points from International Baccalaureate qualifications.
About this course
BSc (Hons) in Computer Science and Animation, Interactive, Film and Sound. Core topics include Programming, Artificial Intelligence & Machine Learning, Data Analysis, Project Management, and Entrepreneurship. The Enterprise Placement year offers the opportunity to set up and run a business for up to 48 weeks. A 30-week Individual Project allows students to research and develop a technical solution to a self-selected problem.
Modules
- Enterprise Placement
- Individual Project
- Advanced Computer Games Development
- Team Project (Games)
- Data-driven Artificial Intelligence
- Computational Mathematics 2
- Computing Science and Mathematics
- Project 1
- Computer Organisation and Architecture
- Introduction to Procedural Programming
- Computer Network Fundamentals
- Introduction to Object-Oriented Programming
- Real-time Graphics
- Game Engine Architecture
- Team Project (Games)
- Algorithms and Data Structures
- Introduction to Artificial Intelligence
- Object-Oriented Systems Development
- Computational Mathematics 1
- Operating Systems