Computer Science (High-Performance Graphics and Games Engineering) (Industrial)
Entry requirements
A level: AAA (specific subject requirements) BTEC: D*D*D with Distinctions in all Mathematics units. Mathematics units must include Further Mathematics. This unit may be optional on your BTEC but is required by the Faculty. IB: 18 points at Higher level to include 5 in HL Mathematics: Analysis and Approaches or 6 in HL Mathematics: Applications and Interpretation.
About this course
MEng, BSc in Computer Science (High-Performance Graphics and Games Engineering) (Industrial), a computer science and games design degree focusing on performance-driven computing and graphics engineering. This five-year degree incorporates an industrial placement year, allowing students to gain practical work experience within the gaming sector. The curriculum is developed in collaboration with industry partners to reflect contemporary practices in high-performance programming and computer architecture.