Computer Science (High-Performance Graphics and Games Engineering)
Entry requirements
A level: AAA (specific subject requirements) BTEC: D*D*D with Distinctions in all Mathematics units. Mathematics units must include Further Mathematics. This unit may be optional on your BTEC but is required by the Faculty. IB: 18 points at Higher level to include 5 in HL Mathematics: Analysis and Approaches or 6 in HL Mathematics: Applications and Interpretation.
About this course
MEng, BSc in Computer Science (High-Performance Graphics and Games Engineering), a computer science and games design degree centred on high-performance platforms, graphics, and games engineering. Students can choose to undertake an industrial work placement year or an integrated Masters degree pathway. (no module data available)