BSc Computer Science (Game Engineering)
Entry requirements
A level: AAB IB: 34 points
About this course
BSc Honours in Computer Science, with a focus on game engineering. Core topics include programming, systems design, computer architecture, data analysis, and research methods. The first two years cover a broad computer science curriculum, while the final year focuses on game engineering with specialised modules. A paid industry placement or study abroad year is available as an option.
Modules
- Fundamentals of Computing
- Computer Systems Design and Architectures
- Foundations of Data Science
- Programming Portfolio 1
- Programming Portfolio 2
- Security Programming
- Algorithm Design and Analysis
- Software Engineering Team Project
- Introducing Contemporary Topics in Computing
- Software Systems Design and Implementation
- Major Project and Dissertation in Computer Science
- Game Design
- Gaming Technologies and Simulations
- Distributed Systems
- Development and Operations of Systems
- Introduction to Quantum Computing
- Engineering Biology and AI
- Biomedical Data Analytics and AI
- Cryptography
- System and Network Security
- Human Computer Interaction: Interaction Design
- Computer Vision & AI
- Data Visualization and Visual Analytics
- Career Development for final year students