BSc Computer Games Technologies
Entry requirements
UCAS points: 112-120 A level: BBC-BBB at A Level BTEC: DDM in BTEC Extended Diploma T level: Merit overall from a T level qualification
About this course
BSc (Honours) in Animation, interactive, film and sound, focusing on computer games technologies. Core topics include Programming, Systems Design, Computer Architecture, Research Methods, and Project Management. The course includes an optional sandwich placement year of at least 24 weeks, and a final-year research project. Students work with native console platforms such as PlayStation 4 and 5.
Modules
- 2D Games Project
- Foundations Of Mathematics And Computer Architectures
- Fundamentals Of Programming
- Game Engine Technologies
- 3D Games Project
- Object Oriented Programming
- Software-Hardware Optimisation Techniques
- Developing Game Mechanics
- Principles Of Graphics And Rendering
- Undergraduate Sandwich Placement Applied Professional Diploma
- Console Games Project
- Development Project
- Advanced Playstation Development
- Effective C++ Programming
- Extended Reality Development
- Extending Game Engines