BA Esports
About this course
BA (Hons) in Esports, a degree spanning Business Management and BSc (Hons) International Tourism Management. Core topics include Data Analysis, Statistics, Research Methods, Project Management, Marketing, and Communication & Writing. The final year includes a compulsory Final Year Project as a capstone to the course. The first year covers foundational subjects through Contemporary Marketing Applications, Digital Media Platforms, Esports In Context, Live Broadcast Technology, and Multidisciplinary Teamwork. The second year introduces Community Management, Event Development Workflows, Advanced Strategies In Esports Coaching And Management, Arena Production, Business Law And Commercial Awareness, Digital Content Creation, Digital Marketing Strategy, Esports Policy In Action, Managing In A Digital World, Operations Management, and Sustainable Business Development. The third year concludes with Analytics For Industry, Corporate Social Responsibility, Emerging Media & Technologies, Final Year Project, and Global Esports.
Written by AI from the university's course page and module list. It can get details wrong, so check the official course page before you rely on it.
Entry requirements
UCAS: 112-120 UCAS points. A Levels: BBC. BTEC: DMM. Other UK qualifications: Access to HE Diploma - Pass Access with a minimum of 80 UCAS tariff points. Applicants to Staffs who are taking the Access to HE Diploma receive a reduced tariff point offer as part of our access and participation plan activity UAL Level 3 Extended Diploma - grade of Merit overall OCR Cambridge Technical Extended Diploma - grade DMM T Levels - Eligible T Level applications will be asked to achieve a minimum overall grade of P (A*-C) or Higher Pass as a condition of offer We welcome applications from students studying a range of international and UK qualifications, including Advanced Skills Baccalaureate Wales, Scottish Highers/Advanced Highers and the Irish Leaving Certificate. Offers will normally be made in line with our standard entry requirements and may include specific grade requirements in relevant subjects.
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What students say
Based on about 9 final-year students who answered (a small group: a rough guide only)
- Teaching on my course: 73%
- Learning opportunities: 79%
- Assessment and feedback: 65%
- Academic support: 77%
- Organisation and management: 45%
- Learning resources: 73%
- Student voice: 75%
Do students stay on the course?
Based on about 30 students who started
- Continued on course: 70%
- Left higher education: 30%
What graduates do next
Based on about 11 graduates who answered (a small group: a rough guide only)
- Working: 85%
- Working and studying: 5%
- Further study: 5%
Most common jobs
- Business and public service associate professionals: 15%
- Administrative occupations: 15%
- Elementary occupations: 15%
- Artistic, literary and media occupations: 10%
- Customer service occupations: 10%
- Find their work meaningful: 60%
- Feel on track for their future plans: 65%
- Use what they learnt on the course: 55%
Where graduates work (5 years on)
Based on about 35 graduates, across similar courses at this university
- North West: 10%
- East Midlands: 5%
- West Midlands: 80%
- East of England: 5%
- London: 5%
- South West: 5%
Who gets in
Based on about 30 students who started
- A levels: 90%
- Other HE qualification: 5%
- No formal qualifications: 5%
Accreditation & quality ratings
TEF 2023 (whole university): Silver overall, Silver for student experience, Silver for student outcomes.
Modules
- Contemporary Marketing Applications
- Digital Media Platforms
- Esports In Context
- Live Broadcast Technology
- Multidisciplinary Teamwork
- Community Management
- Event Development Workflows
- Advanced Strategies In Esports Coaching And Management
- Arena Production
- Business Law And Commercial Awareness
- Digital Content Creation
- Digital Marketing Strategy
- Esports Policy In Action
- Managing In A Digital World
- Operations Management
- Sustainable Business Development
- Analytics For Industry
- Corporate Social Responsibility
- Emerging Media & Technologies
- Final Year Project
- Global Esports
Questions about this course
How much do graduates of BA Esports at University of Staffordshire earn?
The median salary is £19,500 after 3 years, £22,000 after 5 years. After five years the middle half of graduates earn between £17,000 and £27,000.
What do graduates of BA Esports at University of Staffordshire do next?
95% were in work or further study 15 months after finishing (Graduate Outcomes 2022-23).
Are students happy with the teaching on BA Esports at University of Staffordshire?
73% of final-year students were positive about the teaching in the National Student Survey 2024-25.
What grades do I need for BA Esports at University of Staffordshire?
The typical offer is BBC at A level. The average entrant had 61 UCAS points.
How many students continue on BA Esports at University of Staffordshire?
70% of students continued into their second year, and 30% left higher education.