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BA Games Art

University of Staffordshire

About this course

BA (Hons) in Games Art Arts, a Games Design and Fashion Design degree centred on creative asset production, digital sculpting, and technical workflows for the interactive entertainment sector. Core topics include Research Methods, Ethics & Professional Practice, and Design & Creative Practice. Students undergo individual assessment via a portfolio review prior to admission. The first year covers foundational practices through 3D Props And Materials, Digital Sculpting Studio: Characters And Game Assets, Visual Art Skills For Games, and Worldbuilding Studio: Real-Time Environments. The second year introduces collaborative and focused asset workflows in modules such as Game Production Studio, Indie Art Development, Real-Time Character Art: Anatomy And Production, and Real-Time Environment Art: Modular Pipelines. During the second and third years, students choose from career specialisms within different pathways of study, specifically Character Art and Environment Art. The final year culminates in advanced professional preparation through modules like Games Art And Concepts Live Brief, Characters And Creatures For Industry, Final Year Project: Art Artefact, and Final Year Project: Dissertation.

Written by AI from the university's course page and module list. It can get details wrong, so check the official course page before you rely on it.

Institution
University of Staffordshire
Level
undergraduate
Subject
Games Art
Duration
3 years
UCAS code
I741
Typical offer
A-level BBC, UCAS 80
Median salary
£23,500 after 5 years

Entry requirements

UCAS: 112-120 UCAS points. A Levels: BBC. BTEC: DMM. Other UK qualifications: Access to HE Diploma - Pass Access with a minimum of 80 UCAS tariff points. Applicants to Staffs who are taking the Access to HE Diploma receive a reduced tariff point offer as part of our access and participation plan activity UAL Level 3 Extended Diploma - grade of Merit overall OCR Cambridge Technical Extended Diploma - grade DMM T Levels - Eligible T Level applications will be asked to achieve a minimum overall grade of P (A*-C) or Higher Pass as a condition of offer We welcome applications from students studying a range of international and UK qualifications, including Advanced Skills Baccalaureate Wales, Scottish Highers/Advanced Highers and the Irish Leaving Certificate. Offers will normally be made in line with our standard entry requirements and may include specific grade requirements in relevant subjects. All applicants are individually assessed via a portfolio review. Check out our top tips for what to include in your Games Art portfolio .

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What students say

Based on about 164 final-year students who answered, across similar courses at this university

  • Teaching on my course: 88%
  • Learning opportunities: 86%
  • Assessment and feedback: 87%
  • Academic support: 90%
  • Organisation and management: 70%
  • Learning resources: 88%
  • Student voice: 78%

Do students stay on the course?

Based on about 20 students who started (a small group: a rough guide only)

  • Continued on course: 80%
  • Left higher education: 20%

What graduates do next

Based on about 49 graduates who answered, across similar courses at this university

  • Working: 74%
  • Working and studying: 10%
  • Further study: 3%
  • Unemployed: 8%

Most common jobs

  • Information Technology Professionals: 27%
  • Web and Multimedia Design Professionals: 18%
  • Elementary occupations: 10%
  • Sales occupations: 9%
  • Science, engineering and technology associate professionals: 6%
  • Find their work meaningful: 65%
  • Feel on track for their future plans: 40%
  • Use what they learnt on the course: 40%

Where graduates work (5 years on)

Based on about 140 graduates, across similar courses at this university

  • North West: 16%
  • Yorkshire and the Humber: 6%
  • East Midlands: 7%
  • West Midlands: 55%
  • East of England: 6%
  • London: 3%
  • South East: 2%
  • South West: 3%
  • Wales: 1%

Who gets in

Based on about 180 students who started, across similar courses at this university

  • A levels: 93%
  • Access course: 1%
  • Foundation course: 1%
  • Other HE qualification: 4%
  • Other qualifications: 1%
  • No formal qualifications: 1%

Accreditation & quality ratings

TEF 2023 (whole university): Silver overall, Silver for student experience, Silver for student outcomes.

Modules

  • 3D Props And Materials
  • Digital Sculpting Studio: Characters And Game Assets
  • Visual Art Skills For Games
  • Worldbuilding Studio: Real-Time Environments
  • Game Production Studio
  • Indie Art Development
  • Real-Time Character Art: Anatomy And Production
  • Real-Time Character Art: Stylised Foundations
  • Real-Time Environment Art: Modular Pipelines
  • Real-Time Environment Art: Organic Worlds
  • Weapon And Vehicle Art Production
  • Games Art And Concepts Live Brief
  • Characters And Creatures For Industry
  • Environments And Props For Industry
  • Final Year Project: Art Artefact
  • Final Year Project: Collaborative Project
  • Final Year Project: Dissertation
  • Weapons And Vehicles For Industry

Questions about this course

How much do graduates of BA Games Art at University of Staffordshire earn?

The median salary is £23,500 after 15 months, £19,000 after 3 years, £23,500 after 5 years. After five years the middle half of graduates earn between £18,000 and £29,000. The £23,500 median after five years is £4,000 less than the UK median for Computer games and animation.

What do graduates of BA Games Art at University of Staffordshire do next?

87% were in work or further study 15 months after finishing (Graduate Outcomes 2022-23).

Are students happy with the teaching on BA Games Art at University of Staffordshire?

88% of final-year students were positive about the teaching in the National Student Survey 2024-25.

What grades do I need for BA Games Art at University of Staffordshire?

The typical offer is BBC at A level. The average entrant had 125 UCAS points.

How many students continue on BA Games Art at University of Staffordshire?

80% of students continued into their second year, and 20% left higher education.