BSc Computing for Digital Media and Games (with an industrial placement year)
Entry requirements
A level: ABB or BBB IB: 32 points
About this course
BSc (Hons) in Game Art, combining computing with specialised game development technology. Core topics include Programming and Computer Architecture. Students complete an individual project and can undertake an optional year in industry.
Modules
- Introduction to Programming
- Mathematical Concepts
- Principles of Digital Technology
- Programming Concepts
- Data Structures & Algorithms
- Further Programming
- Introduction to Computer Systems
- Professional Skills
- Global Design Challenge
- Game Design and Development
- Industry Ready: Mastering the Placement Application Process
- Databases
- Design and Analysis of Algorithms
- Video Production Techniques
- 3D Modelling and Animation
- Software Engineering
- Live Video Production
- Operating Systems
- Individual Project
- Human-Computer Interaction
- Programming for 3D Game Development
- Visual Effects
- Video Games: Writing, World-Building
- Technology-Enhanced Learning Environments
- Web 3D Applications
- Web Applications and Services