BSc Computer Games Development
Entry requirements
64 points at A2 BTEC Extended Diploma: MPP BTEC Diploma: MM Pass Access Course: 64 UCAS points International Baccalaureate Diploma: Pass including 64 points from Higher Level Subjects T Level: P (D or E) IELTS: 6.0 with no component lower than 5.5 GCSEs: 5 at grade C/4 including Maths and English or equivalent
About this course
BSc (Hons) in Animation, interactive, film and sound, with a focus on computer games development. Core topics include Programming, Computer Architecture, Embedded Systems, Artificial Intelligence & Machine Learning, Data Analysis, and Project Management. The programme includes a foundation year, with progression to the BSc (Hons) upon successful completion. An optional sandwich year in industry is available, and the final year features an Honours Degree Project.
Modules
- Introduction to Software Development
- Investigating IT
- Problem-solving for Computing
- Study Skills 1 - Learning How to Learn
- Study Skills 2 - Developing Academic Skills
- Foundation Mathematics
- The Computing Challenge
- Introduction to Networking
- Games Concepts
- Programming
- Computer Systems and Security
- Systems Analysis and Database Design
- The Agile Professional
- Games Development 1
- Software Development
- Advanced Programming
- Computer Graphics
- Computational Thinking
- Honours Degree Project
- Games Development 2
- Mathematics and Technologies for Games
- Artificial Intelligence
- Cross Platform Development
- Human-Computer Interaction
- Data Science