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BA Animation and Game Design

University of East London

Institution
University of East London
Level
undergraduate
Subject
Animation and Game Design BA (Hons)
Duration
3 years
UCAS code
G483
Typical offer
IB 24

Entry requirements

UCAS tariff points You will need one of the following: 96 UCAS points (standard offer), or 64 UCAS points (contextual offer) Read more about contextual offer eligibility. Points must come from a Level 3 qualification listed on the UCAS tariff calculator. Accepted qualifications We accept: A Levels in at least two subjects BTEC Extended Diploma – MMM (standard) / MPP (contextual) BTEC Diploma – DD (standard) / MM (contextual) Access to HE Diploma T Levels International Baccalaureate – 24 points including a minimum of 15 points at Higher Level We also welcome applications from students who are taking Level 3 or higher qualifications not on the UCAS tariff calculator. These are assessed on a case-by-case basis. Additional requirements You will also need: All applicants are required to submit a digital portfolio. GCSE English Grade 4/C or Level 2 Functional Skills in English International qualifications We accept a wide range of European and international qualifications in addition to A-levels, the International Baccalaureate and BTEC qualifications. Please visit our International page for full details.

About this course

BA (Hons) Animation and Game Design, combining animation production with game design. Core topics include design and creative practice, project management, communication and writing, ethics and professional practice, and critical and analytical thinking. Project work and collaborative production begin in the first year, with graduates building a portfolio and showreel. A final-year project module offers opportunities for live briefs and industry collaboration.

Modules

  • Mental Wealth and Professional Fitness
  • Creative and Technology Industries Study Skills
  • Creative and Technology Industries Data Skills
  • Media and Communication Skills
  • Architecture and Visual Arts in Practice
  • Animation Principles and Sound Design
  • Storytelling for Animation and Games
  • Concept Art
  • Animation and Games Technology
  • Law, Ethics and Regulation
  • Embarking on Professional Development (Mental Wealth)
  • Animation and Games Pipeline
  • Animation, Games and Concept Art Project
  • Animation and Games Postproduction and Packaging
  • Media and Communication Industries in Context
  • Data Storytelling
  • Final Year Project
  • Animation, Games and Concept Art Professional Practice
  • Brand Building
  • Virtual Futures