BSc Games Technology (with Foundation Year)
Entry requirements
GCSE: Grade C/4 in English and Mathematics, or equivalent. Tariff points: 72 Contextual tariff: See our contextual offers page. English Language Requirement: International and EU applicants are required to have a minimum overall IELTS (Academic) score of 6.0 with 5.5 in each component (or approved equivalent*). *The University accepts a large number of UK and International Qualifications in place of IELTS. You can find details of acceptable tests and the required grades you will need in our English language section. Read our English language requirements. A-level subjects: No specific subjects required. EDEXCEL (BTEC) Diploma: No specific subjects required. For information on required Guided Learning Hours please see our minimum entry requirements page. Access: No specific subjects required. Baccalaureate IB: No specific subjects required. We accept the IB Career-related Programme in conjunction with other Level 3 qualifications. Irish Highers: No specific subjects required. Welsh Baccalaureate: We accept tariff points achieved from the Advanced Skills Baccalaureate Wales in conjunction with other Level 3 qualifications. Cambridge Technical: No specific subjects required. T Levels: No specific subjects required.
About this course
BSc(Hons) Games Technology, spanning animation, interactive media, film and sound. Core topics include programming using C++ and computational thinking. Modules cover game engine programming, gameplay programming, artificial intelligence for games, 3D environments and virtual reality. The course offers access to official Sony PlayStation development kits through the PlayStation First Academic Programme, and an optional placement year is available.
Modules
- Introduction to Speciality
- Computational Thinking
- Foundation Project
- Professional and Communication Skills
- Game Development Evolution
- Games in C++
- Games Tech: 101
- Principles of 3D Environments
- Game Engine Programming
- Gameplay Programming
- More Games in C++
- Play and Games
- Advanced Technologies
- Commercial Games Development*
- Comprehensive Creative Technologies Project