BSc Computer Games Technology with Foundation Year
Entry requirements
72 UCAS points required from level 3 qualifications. These can include: A-Levels at grades B and C (if you have two A-Levels) or grades D, D and D (if you have three), or above BTEC Extended Diploma with Merit, Merit, Pass Access to HE Diploma T-Levels You also need GCSE English and Maths (grade 9-4 / A*-C) or Level 2 equivalents.
About this course
BSc (Hons) in Animation, interactive, film and sound. Core topics include Programming, Systems Design, Computer Architecture, Artificial Intelligence & Machine Learning, and Data Analysis. The course is accredited by BCS, The Chartered Institute for IT. A final-year project allows students to investigate a chosen topic through literature review, implementation, and evaluation.
Modules
- Introduction to Software Development
- Study Skills for Success
- Introduction to Computing Mathematics
- Introduction to Web Design and Development
- Personalised Learning
- Introduction to Computer Technologies
- Information Systems and Databases
- Programming
- Game Programming
- Developing a Digital Identity
- Mathematics for Computing
- Computer Architecture
- Game Design
- Games Business
- Artificial Intelligence
- Games, Simulations and Virtual Worlds
- Group Research Project
- Computer Graphics
- 3D Modelling and Visualisation
- Computing Group Project
- Applied Software Engineering
- Machine Learning
- Interactive Computer Graphics
- Project
- Cyber Security
- Databases and Analytics
- Human-Centred Computing
- Functional Programming