MEng Computer Science (with a year in industry)
Entry requirements
A level: A*AA including Mathematics. If you are studying towards a fourth A level, we will make an alternative offer of AAAA including Mathematics. IB: 37 points overall, including 5 in Higher Level Mathematics (either Analysis and Approaches or Applications and Interpretations), or 6 in Standard Level Mathematics (Analysis and Approaches). BTEC: DDD plus grade B in A level Mathematics (or equivalent qualification) We consider a range of BTEC qualifications equivalent to 3 A Levels, or in combination with A Levels or other qualifications. For example: Distinction, Distinction in BTEC Level 3 National Diploma plus A in A Level Mathematics Distinction in BTEC Level 3 National Extended Certificate plus AA at A level including Mathematics Distinction, Distinction in 2 BTEC Level 3 National Extended Certificates plus A in A Level Mathematics
About this course
MEng (Hons) Computer Science (with a year in industry), an undergraduate computer science degree focusing on computing theory, technical systems and practical applications. Core topics include Programming, Systems Design, Computer Architecture, Embedded Systems, Data Analysis, Research Methods, and Artificial Intelligence & Machine Learning. The programme includes a dedicated year spent on an industrial placement in between academic study, alongside advanced study leading to an integrated masters qualification. The first year covers foundational principles through Software 1: Foundations of Programming for Computer Science, Theory 1: Mathematical Foundations of Computer Science, and Software 2: Object-Oriented Data Structures and Algorithms. The second year progresses to Engineering 1: Systems and Software Engineering, Systems and Devices 2: Operating Systems, Security and Networking, and Intelligent Systems: Machine Learning and Optimisation. Year four introduces optional modules spanning areas such as AI Search & Logic, Autonomous Robots, Cryptography Theory and Practice, and Deep Learning, alongside a compulsory Computer Science Project. The final year concludes with a compulsory Group Project (Integrated Masters).
Modules
- Software 1: Foundations of Programming for Computer Science
- Theory 1: Mathematical Foundations of Computer Science
- Human-Computer Interaction
- Software 2: Object-Oriented Data Structures and Algorithms
- Systems and Devices 1: Introduction to Computer Architectures
- Theory 2: Formal Languages and Automata
- Engineering 1: Systems and Software Engineering
- Systems and Devices 2: Operating Systems, Security and Networking
- Theory 3: Computability, Complexity and Logic
- Intelligent Systems: Machine Learning and Optimisation
- Data: Introduction to Data Science
- Systems and Devices 3: Advanced Computer Systems
- Computer Science Project
- AI Search & Logic
- Autonomous Robots
- Cryptography Theory and Practice
- Embedded Systems Design and Implementation
- Engineering 2: Automated Software Engineering
- Ethical Hacking, Analysis and Investigation
- High-Integrity Systems Engineering
- High-Performance Parallel and Distributed Systems
- Human Factors: Technology in Context
- Deep Learning
- Legal Practice, Technology and Computer Science
- Network Security
- Player Experiences in Digital Games
- Qualitative Approaches to Investigating UX
- Quantum Computation
- Research Methods in Computer Science
- Cloud based Data Analysis
- Engineering LLM-Based Agents and Applications
- Game Design & Development in Real-Time Engines
- Governance of Data Science
- Large Language Model
- Natural Language Processing
- Group Project (Integrated Masters)